Discussions Starfield The network still does not subside. Below we have collected materials for you about the remake of the game with working space flights, the method of correcting the bug with shooting, the new fashion for "Apkeler" and the analysis of the facial animation of the RPG from the developer Dragon Age And God of War.
It just work
YouTuber under the nickname Thrilldawill entertains his subscribers for creating remakes of popular games in just a few days. The author, of course, cannot repeat the results of many years of work of the whole studio, but tries to transfer the basic mechanics, the idea, and even improve something from the original game.
When it came to Starfield It took only two days the developer and the developer to make a game on Unreal Engine, in which a gamer can independently fly on his ship between planets, find advanposts, kill enemies, perform simple quests with options for choosing in dialogs, collect objects in their inventory. Most of the seemingly difficult problems like generating planets and the proper work of gravity, the developer solved using the Unreal Engine marketplace plugins.
The author realized the possibility of space flights using different acceleration modes. Thrilldawill simply added zeros to the numerical speed values yet has not reached maximum indicators.
"Fatherless" – for travel between planets in seconds. Many times higher than the speed of light. According to the laws of physics, the object simply cannot have such a speed, hence the name.
Thrilldawill has yet posted his game only https://nongamstop-casinos.uk/review/spin-time/ for subscribers on Patreon. Also on the channel you can find remakes Hogwarts Legacy, Halo Infinite and Lego versions of other popular games.
NPCs are dead inside
Screenshots with funny or frightening faces of NPC from the network have already scattered over the network Starfield. Many noted that the smile of most heroes does not look real and rather causes rejection, it seems that they are painful or they are just Dead Inside.
Character artist Delaney King (DELANEY KING) In the ex-volter, she shared her view of the problem. Previously, the girl worked on God of War, Stellaris and other games.
When You Smile and This Muscle sonsnat contraact, you get a "Fake Smile" or "Liars smile". Pic.Twitter.COM/spizdstec9
– Delaney King (@deleneykingrox) September 10, 2023
According to King Animators from Bethesda Game Studios made a serious mistake – the muscles around the eyes of the characters do not move during a smile. Because of this, NPCs look more like liars. Sincere smile involves all the muscles of the face. The current state of animation King I called it terrible, but with painstaking manual tuning it can be fixed.
In addition, developers Starfield completely forgot about the animation of the upper eyelid. Because of this, players see NPC with bulging eyes, or rather, such an effect is created due to the fact that the upper eyelid does not cover the whites of the eyes above the iris. In reality, a person can have such an expression of the eyes only in a state of strong fear or hatred.
Bug with shooting
The players from the first days of the early access Starfield drew attention to the bug, which takes away from the gamers the opportunity to shoot from weapons. On the Web found a way to fix this problem. And help came from forums on Fallout 4 VR, where a similar problem was discovered.
If your weapon refuses to shoot, then just go to the character editing menu. On a PC, this can be done using the console command "Showlooksmenu Player 2". Owners of XBOX will have to look for the nearest clinic in the game in order to change his appearance for 500 loans to their hero. In fact, you do not need to make changes, just open the editor menu and go out. Fans hope that the bug will be fixed in one of the nearest patches.
"Apskaylers"
Bethesda Game Studios Even before the release, she announced that in work on Starfield They were helped by specialists from AMD. Nevertheless, many began to complain about the work of the local "Apskayler" FSR. Model Doodlum corrected the situation.
Upscaling Fix modification improves FSR, DLSS and XESS. The support of the latter in the game has not been implemented, but enthusiasts have already corrected and this. The problem with the native "Apskaner" in Starfield It was that the developers incorrectly set him up because of which the textures were blurred.

